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3.  Turn customers into brand advocates.
                                And finally, after a consumer becomes a customer, deepen your relationship
                                with her so that the customer becomes a brand advocate. That’s not a new
                                strategy, except that now you can ask her to take specific actions within her
                                social networks as a brand advocate. Rather than just ask her to talk about
                                your product, you can have her actually reach out to her peers and then
                                reward her for her participation.



            Dipping into Hot SMM Concepts



                           One way to stay ahead  of the competition  is  to keep abreast of the marketing
                           trends  that  directly  affect  your  customers.  Several  major  trends  have  recently
                           impacted the social media realm. You should determine  whether  those trends
                           apply to your situation. Even if you do not immediately see a way to apply them,
                           you’ll want to monitor them closely. We mention them here and cover them more
                           in depth in the chapters cited below.

                           Discovering gamification


                           There are basically two camps of people online — those who believe that online
                           games are a complete waste of time and those who find them irresistible. But are
                           social games actually games? They are, and again, they aren’t. Social games incor-
                           porate game techniques in a social setting with the aim of encouraging you to
                           interact  with  a  business,  a  charity,  or perhaps  an  educational entity,  to  name
                           a few.

                           You’re playing a social game if you are on one of the social media platforms and
                           the game encourages you to take action that surrounds a brand. Where do these
                           social gamers like to play?

                           Typically when you think of a “gamer,” you might think of an adolescent with lots
                           of time and energy to master ever higher levels of game play. But actually, accord-
                           ing to the same study, the average social gamer is a 43-year-old woman. Busi-
                           nesses of all types are creating games that integrate the use of their products with
                           the daily play. One example of this is Clarins, a French cosmetics company. Their
                           game Spa Life on Facebook is about the challenges of running a spa. Their prod-
                           ucts are used at the spa and become part of the game solution.

                           But lest you think it’s all for fun, gamification takes several different cuts at the
                           online game experience. In September of 2011, a group of gamers who play at a site
                           called Foldit was asked to help solve a complex protein folding puzzle that had



            48      PART 1  Getting Started with Social Media Marketing
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